The original concept for Depict VR was born out of the mental health crisis affecting young people. Over 1 million (12%) young people in the UK hear voices, and many choose not to disclose their experience for fear of being stigmatized.
Depict VR provides an interactive space for young people to share their voice hearing experience and build a more meaningful relationship with a trusted confidante. The trusted confidante could be a family member or close friend. Research shows that strengthening these relationships has a positive impact on mental health and can help young people reconcile their voice hearing experience.